Post by Wikipedia on Dec 20, 2011 19:09:42 GMT 7
Hey Everyone! I'm Wikipedia , you can call me Wiki. Today I'm gonna show off Effective classes from FNG (LVL1) to Commander (LVL80).
From Lvl 1-27
"UMP Madness"
Primary Weapon: UMP45 (Kick Prof. w/ Silencer)
Secondary:FMG9 (Make it Gaykimbo if have or Level 5 it)
Perks: Sleight of Hand Pro
Assassin
Sitrep
Why UMP, FMG9 + Gaykimbo?
UMP has low accuracy but high damage + with Kick Prof. you can kick people asses in close range and mid range.
I know people hate GAYKIMBO'S but it's part of the game and deal with it. Sleight of Hand can help you in reloading because FMG9 and UMP slowly reloads so that a cause to a death. Assasin is the best perk of all time, enemies can't see you in UAV best part is you can play dead because If Assassin is PRO your name will not be seen and no red crosshair that's why you need it. Sitrep will come in handy in little maps, you can see all devices which an advantage.
"Assault Rampage"
Primary Weapon: SCAR-L or CM901 (Depends on you, Kick Prof.)
Secondary: MP9 (Make it Gaykimbo)
Perks: Sleight of Hand Pro
Quickdraw
Marksman (It's kinda a wallhack for long ranges.)
This class is very handy to mid to long ranges. Scar-L Deals heavy damage to your enemies and CM901 too + plus with Kick Prof. you can pwn your enemies easily. MP9 is cool because of little recoil + gaykimbo which a big advantage when multiple enemies are seen.
Sleight of Hand, you know it faster reloading , super big advantage in some situations and quickdraw even though mp9 can't scope. Marksman, for me the 4th best perk because it's like an wallhack for long ranges, best at long and little maps.
For Lvl 28-74
"P90 Awzumnez"
Primary Weapon: P90 (Stability or Kick w/ Rapid Fire)
Secondary: USP (Tactical Knife)
Perks: Sleight of Hand Pro
Assasin Pro
Steady Aim Pro
P90 is one of the best weapons of all time because of its low recoil and the rate of speed. USP w/ tactical knife is awzumnez with it's fast knifing you can be a ninja in some maps. Steady aim is my 3rd best perk because when you get tired of sprinting, your weapons will be ready for enemies.
"ACR Bot"
Primary Weapon: ACR (Red dot Sight w/ Kick Prof.)
Secondary: FMG9 (GAYKIMBO MADNESS!)
Perks: Scavenger Pro
QuickDraw Pro
Steady Aim Pro
ACR best Assault rifles at all times w/ Red dot sight, Kick Prof, Low recoil and High Damage, you can pwn easily with this gun. FMG9 use it on maps like Seatown or Dome and wait everyone to be pissed off. Scavenger is a good perk due to it's uses because of INFINITE AMMO. Quickdraw for Fast Scope and changing. Steady aim for people who want's to knife you like a D*^$.
"QSin' Aimbot"
Primary Weapon: MSR or L118A (Impact or Kick Prof. w/ Extenden Mags)
Secondary: Stinger!
Perks: Sleight Of Hand Pro
Quickdraw Pro
Steady Aim Pro
L118A is the best sniper for me and MSR dealing 1 shot 1 kill and easily for MOABs. Stinger is the best rocket launcher for dealing choppers and other killstreaks and supporting too. Sleight of Hand can be useful for stinger so that you can destroy faster than a mag of ACR. Quickdraw for aiming faster to the enemy. Steady Aim pro , best perk for Quickscoping snipers.
Lvl 74-80
"Godlike MP7"
Primary Weapon: Mp7 (2 Attachments w/ Silencer & Rapid fire)Secondary: FMG9 (Go 4 Gaykimbo)
Perks: Sleight of Hand Pro
Assassin Pro
Steady Aim Pro
You already know it if you get a taste of MP7.
For Packages, Tactical and Lethal you are goin' to pick that suits you up.
This is Wiki, out.
From Lvl 1-27
"UMP Madness"
Primary Weapon: UMP45 (Kick Prof. w/ Silencer)
Secondary:FMG9 (Make it Gaykimbo if have or Level 5 it)
Perks: Sleight of Hand Pro
Assassin
Sitrep
Why UMP, FMG9 + Gaykimbo?
UMP has low accuracy but high damage + with Kick Prof. you can kick people asses in close range and mid range.
I know people hate GAYKIMBO'S but it's part of the game and deal with it. Sleight of Hand can help you in reloading because FMG9 and UMP slowly reloads so that a cause to a death. Assasin is the best perk of all time, enemies can't see you in UAV best part is you can play dead because If Assassin is PRO your name will not be seen and no red crosshair that's why you need it. Sitrep will come in handy in little maps, you can see all devices which an advantage.
"Assault Rampage"
Primary Weapon: SCAR-L or CM901 (Depends on you, Kick Prof.)
Secondary: MP9 (Make it Gaykimbo)
Perks: Sleight of Hand Pro
Quickdraw
Marksman (It's kinda a wallhack for long ranges.)
This class is very handy to mid to long ranges. Scar-L Deals heavy damage to your enemies and CM901 too + plus with Kick Prof. you can pwn your enemies easily. MP9 is cool because of little recoil + gaykimbo which a big advantage when multiple enemies are seen.
Sleight of Hand, you know it faster reloading , super big advantage in some situations and quickdraw even though mp9 can't scope. Marksman, for me the 4th best perk because it's like an wallhack for long ranges, best at long and little maps.
For Lvl 28-74
"P90 Awzumnez"
Primary Weapon: P90 (Stability or Kick w/ Rapid Fire)
Secondary: USP (Tactical Knife)
Perks: Sleight of Hand Pro
Assasin Pro
Steady Aim Pro
P90 is one of the best weapons of all time because of its low recoil and the rate of speed. USP w/ tactical knife is awzumnez with it's fast knifing you can be a ninja in some maps. Steady aim is my 3rd best perk because when you get tired of sprinting, your weapons will be ready for enemies.
"ACR Bot"
Primary Weapon: ACR (Red dot Sight w/ Kick Prof.)
Secondary: FMG9 (GAYKIMBO MADNESS!)
Perks: Scavenger Pro
QuickDraw Pro
Steady Aim Pro
ACR best Assault rifles at all times w/ Red dot sight, Kick Prof, Low recoil and High Damage, you can pwn easily with this gun. FMG9 use it on maps like Seatown or Dome and wait everyone to be pissed off. Scavenger is a good perk due to it's uses because of INFINITE AMMO. Quickdraw for Fast Scope and changing. Steady aim for people who want's to knife you like a D*^$.
"QSin' Aimbot"
Primary Weapon: MSR or L118A (Impact or Kick Prof. w/ Extenden Mags)
Secondary: Stinger!
Perks: Sleight Of Hand Pro
Quickdraw Pro
Steady Aim Pro
L118A is the best sniper for me and MSR dealing 1 shot 1 kill and easily for MOABs. Stinger is the best rocket launcher for dealing choppers and other killstreaks and supporting too. Sleight of Hand can be useful for stinger so that you can destroy faster than a mag of ACR. Quickdraw for aiming faster to the enemy. Steady Aim pro , best perk for Quickscoping snipers.
Lvl 74-80
"Godlike MP7"
Primary Weapon: Mp7 (2 Attachments w/ Silencer & Rapid fire)Secondary: FMG9 (Go 4 Gaykimbo)
Perks: Sleight of Hand Pro
Assassin Pro
Steady Aim Pro
You already know it if you get a taste of MP7.
For Packages, Tactical and Lethal you are goin' to pick that suits you up.
This is Wiki, out.